Fix minimap removeimage proc not checking z level correctly #3752
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About the pull request
This PR fixes an issue where the removeimage proc in the minimap subsystem didn't get the turf of the target to correctly test what Z level they were added to such as being deleted in a cryopod. (Entering say a cryopod is not considered a onTransitZ trigger despite the z value changing)
Explain why it's good for the game
This PR should fix runtimes such as:
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑 Drathek
fix: Fix runtimes with minimap subsystem not handling targets inside of objects during removal
/:cl: